tag:blogger.com,1999:blog-1104983185582412950.post7207032563549837549..comments2012-10-31T05:31:56.762-04:00Comments on I'm not feral, I'm a Bear: GC post that really pissed me offDarksend Mercenarehttp://www.blogger.com/profile/04390112227038637450noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1104983185582412950.post-50702698604262717812010-07-02T07:51:02.581-04:002010-07-02T07:51:02.581-04:00I think you like getting fired up. =) There are wo...I think you like getting fired up. =) There are worse things than passion for your hobby, though.<br /><br />I'm curious to see what they can do with encounter design to stress team involvement. I got the sense with ICC that they became a little too aware of how fights too rough on tanks put the entire group's success rate on one or two people and over-compensated (thus, kind of boring fights for skilled tanks).<br /><br />I would love to see it, and I am sure Blizz is capable of designing some encounters that are really interesting again (Ulduar was just epic), but I am afraid the focused sort of nature of the game design on key points and mechanics, combined with the natural and somewhat uncertain nature of creative inspiration (remember they are people who can only be innovative as frequently as inspiration strikes), I don't expect we will be blown away by everything ever in the game.<br /><br />I've been cogitating on a paradigm shift that could allow them a more dynamic system, the way PvP is always interesting with the most apparently repetitive game scenarios as other players adapt to you. So far no inspiration. =)Satorrihttp://satorri.netnoreply@blogger.com