Yogg down tonight.
Last night we downed general, FIRST KILL I CANNOT BELIEVE MY LUCK.
Main tanked 90% of the instance (yes as a druid.)
The gear I have on is the gear I wore (the gloves are the s6 gloves with an 18 stam enchant and a 24 stam gem, the idol is the one in the link above). The only fight were threat was even close to an issue was General Vezaxx and that is only because of the kiting mechanic. I never DID NOT HAVE vigilance cast on me (more on this later). On most fights I wore polar gear. There is no difference between 40% avoidance and 45% avoidance. In my polar gear I have ~35% dodge. I dodged 10 attacks in a row on XT adds. THERE IS DEFINITELY A DIFFERENCE BETWEEN 40K hp and 50K HP.
This is me getting glyph of Survival Instincts nerfed.
I am sorry but there is no debating this, the EH theory of progression tanking is by far the only way to do it. Yes I am egotistical, but I am also right. As a fellow blogger put it you simply need to compare the extreme cases of EH and avoidance gearing: if you gear for EH you can just throw more healers at the person, if you gear for avoidance if you take even a single hit you die. Yes those are extremes but they are also true.
Armory me, I did not use my dual spec a single time, and I have not changed my spec since I picked those 2 specs. The gear minus the polar gear that I wore on some fights where I just stood in a corner and did nothing (this more applies to 10 man).
The most noteable 25 man fight I used polar gear was Thorim. The main tank died at 50%, we had me alive, 2 DPS, and 5 healers. We took it from 50% till 10% when he finally got to many stacks and 1shot me. Why, because I took a 35K and a 20K crit back to back swings and lived.
Paladins, Druids, and DKs are all amazing tanks. Warriors are severally underpowered in the HP department. Blizzard, please give warriors a buff without nerfing the other 3 tanking classes.
The biggest problem with warriors is that they can cast vigilance on others. When I am main tanking and my warrior is offtanking I have 3% more mitigation than him from a buff. When it is the other way around, and since we do not have a prot paladin, this creates a massive disadvantadge for him. Any warrior tanking without a prot paladin offtank is severally underpowered.
Edit: 3% mitigation can also be gained from a disc priest, but I do not know how many progression guilds use disc priests. Mine does not so it was not an intentional omission just something my guild does not have access to I had forgotten about.
Where I need to spend my coin rolls
5 months ago