Wednesday, June 23, 2010

25% HP

And I could actually get higher than this too if I had changed my cape

Tuesday, June 15, 2010

25 HLK

we sucked big time, until we change one thing and we get to phase 3 consistently after months of wiping at the exact same spot.

Thursday, June 10, 2010

Cata preview v2


  • Tier 1

    • Sharpened Claws (2 points) - Icreases the damage caused by your Claw, Rake, Mangle (Cat), Mangle (Bear), and Maul abilities by 10/20%.
    • Ferocity (5 points) - Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 1/2/3/4/5 Rage or Energy.
    • Feral Aggression (5 points) - Increases the attack power reduction of your Demoralizing Roar by 8/16/24/32/40% and the damage caused by your Ferocious Bite by 3/6/9/12/15%.

  • Tier 2

    • Shredding Attacks (2 points) - Reduces the energy cost of your Shred ability by 5/10 and the rage cost of your Lacerate ability by 1/2.
    • Feral Instinct [TBR] (3 points) - Increases the damage done by your Swipe ability by 10/20/30% and reduces the chance enemies have to detect you while Prowling.
    • Thick Hide (3 points) - Increases your Armor contribution from cloth and leather items by 4/7/10%.

  • Tier 3

    • Feral Swiftness (2 points) - Increases your movement speed by 15/30% in Cat Form and increases your chance to dodge while in Cat Form, Bear Form and Dire Bear Form by 2/4%.
    • Predatory Instincts (3 points) - Increases the damage done by your melee critical strikes by 3/7/10%.
    • Feral Charge (1 point) - Teaches Feral Charge (Bear) and Feral Charge (Cat).

      • Feral Charge (Bear) - Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 seconds. This ability can be used in Bear Form and Dire Bear Form. 15-second cooldown.
      • Feral Charge (Cat) - Causes you to leap behind an enemy, dazing them for 3 seconds. 30-second cooldown.

    • Improved Feral Charge [NNF] (2 points) - Increases your melee haste by 15/30% after you use Feral Charge (Bear) for 8 seconds, and Ravage will temporarly not require stealth for 3/6 seconds after you use Feral Charge (Cat).

  • Tier 4

    • Nurturing Instinct (2 points) - Increases your healing spells by up to 35/70% of your agility, and increases healing done to you by 10/20% while in Cat Form.
    • Fury Swipes (3 points) - When you auto-attack while in Cat Form or Bear Form, you have a 4/8/12% chance to gain an extra auto-attack on the same target. This effect cannot occur more than once every 6 seconds.
    • Primal Fury (2 points) - Gives you a 50/100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form, and your critical strikes from Cat Form abilities that add combo points have a 50/100% chance to add an additional combo point.

  • Tier 5

    • Brutal Impact (2 points) - Increases the stun duration of your Bash and Pounce abilities by 0.5/1 seconds, and decreases the cooldown of Bash by 5/10 seconds.
    • Heart of the Wild (5 points) - Increases your intellect by 4/8/12/16/20%. In addition, while in Bear or Dire Bear Form your stamina is increased by 2/4/6/8/10%, and while in Cat Form your attack power is increased by 2/4/6/8/10%.
    • Survival Instincts (1 point) - When activated, this ability temporarily grants you 30% of your maximum health for 20 seconds while in Bear Form, Cat Form, or Dire Bear Form. After the effect expires, the health is lost.
    • Predatory Strikes (2 points) - Increases the critical strike chance of your Ravage by 50/25% at or above 90% health, and your finishing moves have a 10/20% chance per combo point to make your next Nature spell with a base casting time less than 10 seconds become an instant cast spell.

  • Tier 6

    • Natural Reaction (3 points) - Increases your dodge while in Bear Form or Dire Bear Form by 2/4%, and you regenerate 1/2 rage every time you dodge while in Bear Form or Dire Bear Form.
    • Endless Carnage (2 points) - Increases the duration of your Rake by 3/6 seconds and your Savage Roar and Pulverize by 3/6 seconds.
    • Survival of the Fittest (3 points) - Reduces the chance you'll be critically hit by melee attacks by 2/4/6%, and increases the contribution from cloth and leather items in Bear Form and Dire Bear Form by 11/22/33%.

  • Tier 7

    • King of the Jungle (3 ranks) - While using your Enrage ability in Bear Form or Dire Bear Form, your damage is increased by 5/10/15%, and your Tiger's Fury ability also instantly restores 20/40/60 energy.
    • Leader of the Pack (1 point; Requires 1 point in Heart of the Wild) - While in Cat, Bear, or Dire Bear Form, Leader of the Pack increases ranged and melee critical chance of all party and raid members within 100 yards by 5%.
    • Improved Leader of the Pack (2 points; Requires 1 point in Leader of the Pack) - Your Leader of the Pack ability also causes affected targets to heal themselves for 2/4% of their total health when they critically hit with melee or ranged attacks. The healing effect cannot occur more than once every 6 seconds. In addition, you gain 4/8% of your maximum mana when you benefit from this heal.
    • Primal Tenacity (3 points) - Reduces the duration of fear effects by 10/20/30% and reduces all damage taken while stunned by 5/10/15% while in Cat Form.

  • Tier 8

    • Protector of the Pack (3 points) - Increases your attack power by 2/4/6% and reduces the damage you take by 4/8/12%, while in Bear or Dire Bear Form.
    • Infected Wounds (2 points) - Your Shred, Maul, Ravage and Mangle attacks cause an Infected Wound in the target. The infected Wound reduces the movement speed of the target by 25/50% and the attack speed by 10/20%. Lasts 12 seconds.

  • Tier 9

    • Primal Madness [NNF] (2 points) - Tiger's Fury and Berserk also increases your maximum energy by 6/12 during its duration, and your Enrage and Berserk abilities instantly generates 0/12 Rage.
    • Mangle (1 point) - Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 1 minute. This ability can be used in Cat Form or Dire Bear form.
    • Improved Mangle (3 points) - Reduces the cooldown of your Mangle (Bear) ability by 0.5/1.0 seconds and reduces the energy cost of your Mangle (Cat) ability by 2/4.

  • Tier 10

    • Nom Nom Nom [NNF] (2 points) - When you Ferocious Bite a target at or below 25% health, you have a 50/100% chance to instantly refresh the duration of your Rip on the target.
    • Rend and Tear (5 points) - Increases damage done by your Maul and Shred attacks on bleeding targets by 4/8/12/16/20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 5/10%.
    • Pulverize (1 point; Requires 5 points in Rend and Tear; Requires Dire Bear Form) - Deals 100% weapon damage plus additional 786 damage for each of your Lacerate applications on the target, and increases your melee critical strike chance by 2% for each Lacerate application consumed for 10seconds.

  • Tier 11

    • Berserk (1 point) - When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 seconds. You cannot use Tiger's Fury while Berserk is active. Clears the effect of Fear and makes you immune to Fear for the duration.


  • Tier 1

    • Blessing of the Grove (2 points) - Increases the healing done by your Rejuvenation by 2/4%, the direct damage of your Moonfire by 3/6% and the damage done by your Claw and Shred by 2/4%.
    • Nature's Focus (3 points) - Reduces the pushback suffered from damaging attacks while casting Healing Touch, Wrath, Entangling Roots, Cyclone, Nourish, Regrowth and Tranquility by 23/46/75%.
    • Furor (5 points) - Gives you a 20/40/60/80/100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form, and you keep up to 20/40/60/80/100 of your energy when you shapeshift into Cat Form. In addition, your total intellect is increased while in Moonkin Form by 2/4/6/8/10%.

  • Tier 2

    • Perseverance (5 points) - Reduces all spell damage taken by 2/4/6/8/10%.
    • Subtlety [TBR] (3 points) - Reduces the threat generated by your Restoration spells by 10/20/30%.
    • Natural Shapeshifter (3 points) - Reduces the mana cost of all shapeshifting by 10/20/30%.

  • Tier 3

    • Naturalist (5 points) - Reduces the cast time of your Healing Touch and Nourish spells by 0.1/0.2/0.3/0.4/0.5 seconds and increases the damage you deal with physical attacks in all forms by 2/4/6/8/10%.
    • Omen of Clarity (1 point) - Each of the druid's damage, healing spells and auto-attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the mana, rage or energy cost of your next damage spell, healing spell or offensive ability by 100%.
    • Master Shapeshifter (2 points; Requires 3 points in Natural Shapeshifter) - Grants an effect which lasts while the druid is within the respective shapeshift form.

      • Bear Form - Increases physical damage by 2/4%.
      • Cat Form - Increases critical strike chance by 2/4%.
      • Moonkin Form - Increases spell damage by 2/4%.
      • Tree of Life Form - Increases healing by 2/4%.

Talent calculator:

Monday, June 7, 2010


In before some smart ass says unbind sit, x is bound to frenzied regen.