Tuesday, June 2, 2009

/sigh

We took a look at The Leviathan's Coil and are happy with its stats.

It is a very nice ring. :)

http://forums.worldofwarcraft.com/thread.html?topicId=16473758064&postId=175618460570&sid=1#85


edit: http://forums.worldofwarcraft.com/thread.html?topicId=17367604106&pageNo=5&sid=1#87

On the topic of Leviathan's Coil, we were originally happy with the armor value. However, when we looked at it further, we realized the entire ring was over-budget. Technically, we had spent itemization budget on armor and then split the stats again as if we had not. We decided not to keep the high armor because we didn't want to set the expectation that there would be high armor rings every tier and we didn't want players feeling like they had to go back to old content to get the only high armor ring.


So now, it is budgeted at 219 instead of 226 GOOD FUCKING JOB BLIZZARD. can you ever get it right?

Forgotten Heroes Recruiting

Sorry readers but something went wrong with the video I had planned on posting today.

In the mean time, my guild Forgotten Heroes of Black Dragonflight is still recruiting for Ulduar hard modes. ATM we are one hard mode away from 25 man algalon with our kill of 3 elder freya last night (a kill which moved us up to 35th in the world and 16th in the US once guild ox updates). Of the hard modes not required for algalon we have all of those on farm as well except for 1 watcher yogg.

1. About us:

Forgotten Heroes has been a raiding guild since the release of World of Warcraft and we currently reside on Black Dragonflight PvP. Our end game goal is PvE oriented and we are always pushing to better ourselves. Most of the guild enjoys PvP as well and we have many top arena teams within the battlegroup. If this sounds like something you would be interested in, please head to our website http://www.fhguild.net/ and apply.

2. Our schedule:

We currently raid Monday - Friday @ 7:00 PM EST generally with weekends off although sometimes we do push Sundays for progression. When content is on farm we usually spend 2 nights a week raiding. The guild bank covers all progression related repair bills so don't worry about spending countless amounts of gold wiping to encounters.

3. What we expect:

  • - We expect raiders to attend at least 4 days a week.
  • - We expect raiders to have proper consumables, specs, enchants and gems giving you the biggest advantage within a raid. To this extent certain fights require specific specs/gear/consumables to be able to survive the random burst (3 elder freya) or not run out of mana (hard general vezax) to name some. You will be asked to respec and know how to play that spec, what rotations to use, etc.
  • - We expect you to have a working microphone and able to speak.
  • - Most importantly we want someone who enjoys the environment and enjoys interacting with the guild you play with. Obviously if you're obnoxious and never shut up thats a problem, but being comfortable speaking on a regular basis is the goal.

Still Recruiting: 1 Resto Shaman, 1 Warlock (Exceptional players of other classes may be considered)

http://www.fhguild.net

Thursday, May 28, 2009

Probably the only feral druid bloger on the planet who has not yet.....

Commented on the new bear form models. Frankly I have been undecided about them.

I made up my mind last night when I realized I was not alone in feeling disapointed. In a shocking move ME AND KAILEE ACTUALLY AGREE ON SOMETHING (mek I blame you for this!!!).

Also, why does it seem like more non druids than feral druids are like OMG AMAZING LOOKING, they really are not that amazing.

In the news post about it over at tankspot someone posted:
Are the color changes nice? Yes.
Will it be nice to be able to differentiate the furballs in a raid? Yes.

But am I the only one that just sees a palette swap and the addition of an armband and necklace? I don't see a big change here. And nothing that indicates anything about the gear they're wearing, which is what I thought most druids had been requesting. *shrug*

I'm just glad I don't stare at a furry butt everytime I play, no matter what color it is. ;-)

After 5 years this is all they can do. I am extremely disappointed. There is absolutely nothing new they took the old models into an editor and changed the color, probably took all of 30 seconds per form. And it took them 5 years to make that. Where is my armor?

For as long as they made us wait I expected something better than the same models just with new colors.

Also, where are the shots from behind. Sorry but thats what I have been looking at for the last 3 years thats what I really care about them changing not the faces I never see.

Tuesday, May 26, 2009

Community Spotlight: Sometimes Warriors know what they are talking about

As many of you know I have a level 80 alt warrior, and as such I read a lot of warrior blogs as well as feral blogs.

My favorite warrior blog is http://www.tankingtips.com/, written by a good friend and my blogging mentor Veneretio (who just happens to be a fellow tankspot author). One nice thing about it is that he also covers a lot of general tanking theory as well, some of which I have been able to apply to my druid.

One example is http://www.tankingtips.com/2009/02/24/the-trash-caps/.

For trash mobs (level 82s), the hit and expertise caps are:

177 Hit Rating (5.4%)
22 Expertise Skill (5.5%)

Thanks to Satrina (tankspot moderator) and Vene for bringing these numbers to light.

Sunday, May 24, 2009

Glory of the Ulduar Raider: Firefighter

Last week I posted complimenting blizzard on their balancing of 10 man hard modes (compared to the atrocity that was the difference between 10 man 3d sarth's difficulty and 25 man 3d sarth's difficulty).

Last night, after about 12 hours of attempts over the 2 days, my 10 man raid completed the Mimiron hard mode Firefighter achievement. This finished off our meta as well, making us only the 26th raid in the world and 7th in the US to earn the Rusted Proto-Drakes.

The amount of time we put in not only on mimiron but the entire 10 man instance since it came out with sub-par raid comps (bad synergy overall due to wanting to take whoever was on to get it done, having to shoot up our best demolisher driver on orbit-uary, no mages on Freya, 4 melee on mimiron, and less than ideal healer compositions specifically for XT pre nerf) was a little less than I had hoped so I am truly looking forward to Algalon and Alone in the Darkness.

(on youtube: "This video is still being processed. Video quality may improve once processing is complete." Also means HD is not available yet.)

Thursday, May 21, 2009

Tuesday, May 19, 2009

Darksend's Weekly Tip: The best macro you probably are not using

I mentioned this briefly in my last post, "/targetexact". My exact macro that I change depending on the fight is
"/targetexact name
/script SetRaidTarget("target", 8)
/focus"

If you are simply typing /tar then that works, but if you are going to be making a macro anyway why not use this more precise method. It carries with it all the benefits of a standard /target macro with some added benefits.

The most important use of this macro is on bosses that spawn multiple types of adds at once from the same location. Trying to click on the correct one can be a pain. I first started using this macro on M'uru so I would not target the mage as it was running out but continue to find uses for it.

Using M'uru as an example, the adds both have "shadowsword" at the start of their names. Using "/targetexact shadowsword Berserker" instead of simply "/tar shadow", it would garuntee never targeting the mage.

The other use is finding things that spawn in random locations. Spamming that macro while spinning around your camera helps you easily find where the new add spawned and allows you to get to it much quicker than you would have if you had not marked it. The best example that comes to mind is trying to find spores while dpsing on Loatheb or finding the tree on Freya.